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Deeper Into The Rabbit Hole…

The party wind up staying in Altdorf for a further 3 days…

Kall Horst arrives on the morning of the 2nd day, and meets up with the group. He’s heavily injured, and seeks the services of Ulrico and the Temple of Shallya.

Borri picks a bad time to go smithing as there is some heavy debate as to what to do with this newfound delay. After selling the carriage, and dealing with the business concerning the Temple of Morr, Borri decides to head over to the dwarf district. He enters the shop of Tot Blatter, a smithy among many within this particular district. He seeks out an apprenticeship, and after putting on a display of his work, Blatter realizes he doesn’t need an apprenticeship at all, but rather an evaluation by the guild...

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Recap: The Journey So Far

I decided to do a recap on the most recent events since leaving Bogenhafen that may help freshen the mind:

After leaving Bogenhafen in good haste, and doing so while being wanted men for the murder of the merchant families and wanted for ‘questioning’ by the Witch Hunters, the party journeyed up the River Bogen, heading north.

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Being wanted by the authorities is not a life choice they had planned (although their actions in the town would say otherwise) and the party leave the town somewhat changed and worse for wear after their fateful encounter with the trickster lesser daemon, Gideon.

Ernst Steurmann, the uncle of Kall Horst reveals some truth to them...

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Eckhardt’s Shadow…

On both sides of the Weissbruck canal, the two elements of the party make progress to Altdorf, the capital of the Empire.

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Now that Ulrico and Finja have the assistance of the roadwardens, they arrive roughly around the same time as Borri, Eckhardt and Johann, albeit from different gates. Fancy that!

Borri and co pay the rather exorbitant fee of 100 pence (leg tax +horse tax) when asked by the gatekeeper whether or not he’s a registered coach company. The honest dwarf replies that he is not, and thus, is slapped with the horse tax fee as well as the leg tax.

After a quick whip around, they pay and are allowed entry into the majestic seat of the Empire. Sigmar’s city.

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Ulrico and Finja however are entering from the west gate, riding with the wardens...

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An Evening With Horst…

Kall Horst is heading back the way they came, in an attempt to find Belvar.

After what seems like hours, he finally comes across the barge. It’s sails has been cut and it lies tied to the shore. Kall cautiously investigates it but finds nothing of use. Clearly it has been ransacked. He does however find tracks leading into the forest and also tracks that belong to a horse. Belvar!

He follows the tracks for what seem like an hour until he comes across a camp. He remains unseen and creeps up to get a better view.

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He spots six bandits sitting around a low fire for warmth and his beloved horse, Belvar, is currently tied to a tree. The bandits seem completely oblivious to his approach as they talk amongst themselves.

Kall decides to get closer and heads north through the trees until he gets in...

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An Analysis On Splitting Up – Multiple Times!

With more than a few faces in Weissbruck wishing to do harm to the party – a seemingly regular occurrence now – the party make haste in making arrangements to leave Wissbruck. Finja has already paid a local barge captain a handsome sum of 2 crowns to ferry them to Altdorf, a great bearded fellow by the name of Gunther. The party earlier on decided that it be best to drop Liliana off at Altdorf before continuing on to track down the Graf’s missing daughter.

Having retrieved their equipment, the party waste little time in going. However a discussion takes place regarding what to do with the Graf’s carriage and its two horses. Borri suggests that they split up, with the carriage heading to Altdorf along the canal route while the barge continues up river.

Borri will be driving, while Eckhardt ...

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The Dangers of Ropeburn…

The upstairs of the Tempest Inn is cleared out, and Eckhardt is marched to jail. The party get what little rest they can, and decide to wait till the morning to act. Johann however heads down the docks, looking for what little information he can gain about the citizens of Weissbruck. It’s late at night, and the folk are not in much of a mood to be conversing with strangers. Still, Johann gets some information concerning the Magistrate. Johann makes a somewhat non-subtle suggestion concerning bribes and throwing the word Magistrate in the same sentence. He’s told that the man wouldn’t take such things.

Apparently the opinion of one man is the opinion of ‘Weissbruck’ in Johann’s eyes, and Johann has made his mind up that the Magistrate seems like a ‘by the book’ kind of person.

But future ev...

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The Midnight Snack…

It’s the early hours of the morning, and the night is starting to creep away…

The party begin to make preparations to leave and continue the last leg of the journey towards Weissbruck, when they notice something quite odd.

maxresdefault – Poor Sam

They notice a pigs head on a stick, buried in the ground not far from them. It certainly wasn’t there before. Eckhardt takes on a somber tone when he recognizes that its Sam. Someones playing mind games…

Kall and Johann both look for tracks, and its Kall that finds them, yet he’s puzzled when the tracks seemingly end at the foot of the staked pigs head. Looking up at the overhanging tree in front of him, he suspects someone may have climbed the tree nearby...

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The Trouble With… Everything and Everyone!

The party hastily leave the coaching house and set out during the night. Before they do, Kall however reveals a note that he retrieved from the body of Thanateous. It simply reads, “Tomorrow they set out. Will likely stop at the Copper Flask. Do not disappoint her. Leave no witnesses.”

They travel for 8 hours as the morning sun rises. Along the way, they discover the body of a child, dangling from a tree with a rope around its neck. A dagger has been stuck into its belly, from which a note can be seen attached to the dagger.

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Getting closer, they see that the body is that of a young ‘mutant’ girl, her face deformed.

mutant girl – Deformed Girl

They take a look at the note, and Ulrico reads it out.

Emperors Edict Bloodied

It appears that the Emperor has issued a new law recently, legalizing mutants, confirming the rumors th...

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The Trouble With Kall Horst…

The party are in Finja’s room, discussing what to do. They agree to help Ernst with the apparent brigand camp outside Graunberg. Ernst arrives to discuss strategy, and reveals a map of the local area. They agree to attack at night, hoping that the light of any campfire they got going will guide them.

During their conversations, a note is pushed under the door, and footsteps could be heard scampering away. Eckhardt rushes to open the door and looks out, but is too late to see anyone.

The note is read…

Warning Note

Finja covers up the mirror in her own room, although not actually sure as to why. They agree to wait till nightfall and head out.

As night comes, the party set out after receiving most, but not all, of their equipment. A few items of value seem to be missing…

They ride out of the castle gate ...

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The Trouble With Nobles…

As the party leave the Graunberg dungeons, they are met outside the main throne room by a well dressed prim and proper man matured into his later years.

Chamberlain

They soon find out, much to their own grievances, that he is the castle chamberlain, and is certainly not pleased at what is presented to him. He bluntly declares that they are not suitable for an audience with her Ladyship, the Countess Frieda Neufrau von Saponatheim. The party have not washed since Bogenhafen, and some of them still have bloody stains in their clothes, particularly Kall, Godfrey and Borri. Borri gets a few unpleasant looks from the chamberlain who remarks Borri’s presence with a gesture to his nose…

“This will not do at all! These commoners will need to be scrubbed clean of that filth and their rags giving a good cleani...

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